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Showing posts from February, 2022

scale model of glitched coffee table

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 Here is a little 3D printed version of my coffee table. 

glitched coffee table furniture design

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 So my plan changed from the footstool as I was having trouble making soft edges and rotating the pockets to face outwards rather than just up. so I changed gears and instead made a coffee table with randomly generated cubes to form the top of it. the legs and and cubes are fully adjustable with the design.  I was inspired to make it look like a glitch because its fun to blend the digital realm and reality together. It  would also make an interesting statement piece. Though maybe not for a house with children because of all the sharp corners.  Its not often that you see furniture trying to escape its own form. This statement coffee table could be found in any modern or Avant guard living room.  In reality I see this piece being made out of wood or molded plastic.  Here is a scale view and the glitched coffee table by itself Here it is in a plastic material and an animation of the tabletop and the grasshopper definition

parametric furniture, concepts and preliminary definition

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 Here is a rough version of the grasshopper definition. I'm going to continue it once I figure out how to filet the edges of the main shape.  The main shape is a polygon with thick legs.  I started doing some work in rhino. I figured it might be easier to bring the main shape in and filet it and project the pockets in rhino first. Then I would bring it to Grasshopper so it could be altered.  some sketches of what I decided to go with  some of my other ideas